桐谷和人 发表于 2020-3-26 14:05:52

装备属性相关:装备基本组成部分-武器随等级改变外观






1 67

注释说明:
成长线性等级能力范围:Lv:1 ~ Lv:67

5 71

6700 100000

103 65 640 593

113 71 708 655

56 32 401 272

8 47

12 71


属性线性成长:相关参数:
掉落等级:小 ~ 大
修理费用:小 ~ 大
物理攻击力:大 ~ 小
魔法攻击力:大 ~ 小
独立攻击力:大 ~ 小
力量:小 ~ 大
智力:小 ~ 大

1609430399

有效期限

0 ``


30 2

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`



起始等级Lv:0时,呈现外观

15 ``


30 3

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`



起始等级Lv:15时,呈现外观
依此类推


--------------------------------------------------------------------------------


原文件代码示例:

#PVF_File


<3::name_101020040`成長的斯特洛克之刃[活動]`>


<3::basic_explain_101020040`攻擊時敵人 4%% 附加傷害\n\n成長活動給予的限時武器(根據角色的等級最多可成長至67等級)\n透過成長的碎片可將限時變換為無限制。\n不可交換,不可合成,不可解體\n\n2012年 08月 31日 00時全部刪除`>


67

3

``
``




``


1

80

40

1

110400

100

100

0

2

`item/new_equipment/01_weapon/swordman/katana/katana.img`
99

`Item/FieldImage.img`
11

``
23

1

`KATANA_TOUCH`


35

2800

`katana`


10000

1 67

5 71

6700 100000

103 65 640 593

113 71 708 655

56 32 401 272

8 47

12 71



1609430399

0 ``


30 2

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




15 ``


30 3

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




30 ``


30 4

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




40 ``


30 5

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




50 ``


30 6

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




60 ``


30 7

2790 `katanac`


`equipment/character/swordman.lay`


650 `katanab`


`equipment/character/swordman.lay`




0 ``


30 2

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




15 ``


30 3

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




30 ``


30 4

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




40 ``


30 5

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




50 ``


30 6

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




60 ``


30 7

2790 `katanac`


`equipment/character/dsswordman.lay`


650 `katanab`


`equipment/character/dsswordman.lay`




0

50

50



15

70

70



30

70

70

1

1



40

100

100

1

1

-1



50

100

100

1

1

-1

10



60

200

200

1

1

-1

10





1





`enemy`
-1

`all`
`%`
4



`normal upgrade`
50 -1 `amplify upgrade`
55 -1 `separate upgrade`
70 -1



`disjoint`
`gift`





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